![]() Simply double click the Create key and the current value of the Path Mate will be shown. This will place a key at the desired time, from which we can now modify the value of the Path Mate. Since the position of the ball is controlled by our Path Mate, we need to right click in our timeline at two seconds, making sure we are horizontal to our path mate, and choose Place Key: To do this we need to place a key at two seconds that tells SOLIDWORKS where the ball is. We want to make the ball travel along the path within two seconds. The Motion Manager can be found as a tab at the bottom of your screen, when you click on it the animation timeline will appear: Now that our Mate is setup, we can create the animation. This would still allow us to create our animation, although from past experience we prefer to constrain a percentage along a path as it offers a bit more control. If we left the path constraint to free, it would mean we could freely drag the ball along the length of the path. Using the simple Property Manager interface you can control the Pitch/Yaw and the roll, but in this simple example we just left them to the default (free). Since we had no vertices, we chose the origin of the ball and the 3DSketch previously drawn for the path. Under Advanced Mates you will see Path Mate. With our path completed, we next need to mate the ball to it. Whilst we have drawn a simple arc, you can use splines, lines, arcs or a combination of them all to draw a valid path. Generally for the Path Mate you will be using a sketch, so the first thing we did was draw a 3D sketch for my path, that represented the travel of the ball. This means that you can control a part, either dragging it along the path and specify the distance along it. Path Mates are found under Advanced Mates and allow you to constrain a selected point on a component, to a path. In this blog, we will be using a Path Mate to make the ball travel from rest, over our training mannequins, then into the net. Many companies use custom colors for their products, so it can be useful to create a sheet in your design table just to designate the color and then link the color back to the configuration (see Figure. If you know the RGB values, you can calculate the color. Click to enlarge SOLIDWORKS PDM is built into Windows Explorer, so users work in a familiar environment but with much more information and control. The Motion Manager is a great tool to show animation of parts and assemblies and best of all it comes with every seat of SOLIDWORKS! SOLIDWORKS uses an equation based on the RGB values to determine color (see Figure 21). The users of SOLIDWORKS Electrical will also see a new tab added to their ribbon menu named SOLIDWORKS PDM that will give them functions to operate with PDM. Before we get to simulate the ball being kicked, we can make a very quick and simple animation with the Motion Manager.
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